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FOV Switcher script.. check it out

Posted: Fri Mar 17, 2006 6:54 pm
by m0pX
Made this cute little FOV switcher for my new config and wondered if anyone wants to use it/modify it for their own use. It changes in increments of 10 (not difficult to change it to increments of 5 or even 1 if you want that). It's setup for the sidebuttons on Logitech MX mice, but you could bind it to anything. Scroll wheel might be a nice bind for it.

Code: Select all

set cg_fov "110"
set fovup "vstr fov120"
set fovdown "vstr fov100"
set fov120 "set cg_fov 120; echo ^1(^7FOV set to 120^1); set fovup vstr fovnull; set fovdown vstr fov110;"
set fov110 "set cg_fov 110; echo ^1(^7FOV set to 110^1); set fovup vstr fov120; set fovdown vstr fov100;"
set fov100 "set cg_fov 100; echo ^1(^7FOV set to 100^1); set fovup vstr fov110; set fovdown vstr fov90;"
set fov90 "set cg_fov 90; echo ^1(^7FOV set to 90^1); set fovup vstr fov100; set fovdown vstr fovnull;"
set fovnull ""
bind Mouse5 "vstr fovup"
bind Mouse4 "vstr fovdown"

Posted: Fri Mar 17, 2006 9:21 pm
by DreamTheater
cant you only go up to 110?

Posted: Sat Mar 18, 2006 12:25 am
by m0pX
Nah, the range is 90 to 120.

Posted: Sat Mar 18, 2006 6:22 am
by Wimpeh
i never change my fov.. its always 90 lol

Posted: Sat Mar 18, 2006 11:44 am
by BoBo
in rtcw range was 80 - 90000 somethign liek that was realy fun to play with turned up all the way

Posted: Sat Mar 18, 2006 11:45 am
by Wimpeh
well its 90-120 in pb servers u can play with 9000000 in non pb if im right :P

Posted: Sat Mar 18, 2006 11:55 am
by Squee
i change mine.. but i forget what i change it too..lol

Posted: Sat Mar 18, 2006 1:08 pm
by DreamTheater
i play wit 110.. occasionaly 100 or 90 on longer range maps

Posted: Sat Mar 18, 2006 1:08 pm
by Wimpeh
/cg_fov without a number will say what its at and whats the default...

Posted: Sat Mar 18, 2006 1:49 pm
by lumberpat
what on earth does that do?

Posted: Sat Mar 18, 2006 3:53 pm
by Squee
uhh.. frame of view... i cant describe it... i know what it does tho.. thats why im not a teacher.. :P

Posted: Sat Mar 18, 2006 5:49 pm
by m0pX
It gives you a wider field of vision, while distorting the image in a fishbowl fashion as the range increases. Quite useful for close-range combat when increased.