anti lag

Got Any Good Playin Tips? Share them with the world.
Post Reply
User avatar
BoBo
Rammsteins' only fan
Rammsteins' only fan
Posts: 835
Joined: Wed Aug 11, 2004 11:50 pm
Location: Here
Contact:

anti lag

Post by BoBo »

ok wana now a secret. a bug or such. when ever the server is running antilag The historical data only store max, mins and origin of the player and not the eflag or pm_flag etc. So teoretically if you run forward under fire from a lagged player and then crouch or prone, the antilag would calculate a headshot as a miss. just so you know. would be realy hard to porve unless some one has 800+ ping
Image
There’s a hole in the sky through which things can fly
User avatar
Squee
First Lady
First Lady
Posts: 1884
Joined: Thu Aug 12, 2004 7:24 pm
Location: My Tree

Post by Squee »

wait im confused.. go back and spell check.. :D
Watch Out For Rabies I Bite!

Image

Look at my big ole' (acorn) (acorn)'s

*star*=Squees' gold star! :chear:
User avatar
BoBo
Rammsteins' only fan
Rammsteins' only fan
Posts: 835
Joined: Wed Aug 11, 2004 11:50 pm
Location: Here
Contact:

Post by BoBo »

ok anti lag works by finding were the othere person saw you when they shot regardless of were you actualy were. so if some one is realy laged you could be quite aways a way they shoot and hit you.

what i learned is that is only finds were you were but dose not show if you were crouching or in prone it finds that from what you are actualy at. so if they see you and shoot. and you duck they will miss when they realy didnt.

keep in mind we are talking about 100 milionths of a second in time to crouch but still it is a big bug in the game
Image
There’s a hole in the sky through which things can fly
User avatar
Squee
First Lady
First Lady
Posts: 1884
Joined: Thu Aug 12, 2004 7:24 pm
Location: My Tree

Post by Squee »

oh ok... i get ya.. thank you bobo!! :D
Watch Out For Rabies I Bite!

Image

Look at my big ole' (acorn) (acorn)'s

*star*=Squees' gold star! :chear:
wTh|Greg
Posts: 43
Joined: Tue Jan 31, 2006 10:25 am
Location: Indiana
Contact:

Post by wTh|Greg »

im still lost...
Image
Wimpeh
Smell the Mel
Smell the Mel
Posts: 1820
Joined: Sat Jan 22, 2005 5:24 pm
Location: Holland

Post by Wimpeh »

ET hitboxes are weird aswel lol, sometimes it considers a miss as a headshot :P
▓▓▒▓▓▒▓▓▒▓▓▒▓▓▓▓▓▓▓▓▒▓▓▓▓▒
▓▓▒▓▓▒▓▓▒▒▒▒▓▓▒▓▓▒▓▓▒▓▓▒▒▓
▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▓▓▒
▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▒▒
▓▓▓▓▓▓▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▓▓▒▒▒
User avatar
BoBo
Rammsteins' only fan
Rammsteins' only fan
Posts: 835
Joined: Wed Aug 11, 2004 11:50 pm
Location: Here
Contact:

Post by BoBo »

et uses same engin as rtcw and q3. they just put alot more work in to the antilag system. antilag tho realy can never be perfect no mater how long they work on it. would be easyer to get every one to play on 100mb/s conections.
Image
There’s a hole in the sky through which things can fly
User avatar
m0pX
Member
Member
Posts: 275
Joined: Sun Nov 27, 2005 10:32 pm

Post by m0pX »

I used to play RTCW on dialup.. but I think that was before antilag was introduced.
Image
Post Reply